This is a working bridge between Zbrush, Blender and Unreal to instantly get your work inside Unreal. Everything is written mostly in python and zscript with some VBScript and batch. GUI for installation is built in python.
Programs used: Zbrush, Unreal, Blender
WIP: The idea is to continue and rig a character inside of Blender. This would then become a one click button from Zbrush to Unreal to test your character in engine.